What If EveryOne Were Immortal?

Immortality. In movies, kings are always searching for the secret to immortality. But is immortality really a good thing? To a ten-year-old boy, one year is the same as 10% of his life. To his forty-year-old mother, one year is merely 2.5% of her life. The same year, 365 days, can feel differently to different people.

If we live until we’re 82, that’s about 30,000 days. If this boy lives for 30,000 years, a year to him could feel like a day. And if this boy’s emotions sustain through the potential boredom of living for millions of years, he might become extremely lonely and sad, knowing he has and always will outlive everyone he has ever loved.

But what if everyone were immortal? Well, first off, Earth is only so big. So, where would we all live? (Grunts) “Excuse me!” “That’s my face!” “Stop it!” “Pardon me.” “Tight in here!” Do you remember what you did last year or when you were five? How much of your past have you forgotten? If you have trouble remembering what you did when you were five, how will you remember what happened if you were alive a thousand years ago? A million years ago?

We don’t remember every single detail of our past because our brains have a limited capacity and we replace useless memories, like middle school locker combinations, with relevant information. If this immortal boy finds a companion to fall in love with once every hundred years, he would have ten thousand girlfriends in a million years. And how many of those ten thousand girls’ names will he be able to remember? This changes what a meaningful relationship means, doesn’t it?

Another tricky thing about immortality: Human beings have not always looked the same. This can be explained by Darwin’s theory of evolution. For instance, if women find taller men more attractive, then more tall men would mate and have children, putting more tall genes in the gene pool. That means, in the next generation, more children will have the genes to be taller. Repeat that process for a million years and the average height will be a lot taller than the average height today, assuming there’s no natural disaster that wipes out all the tall people.

Our ancestors were short, hairy apes. We still have body hair, but we don’t look like apes any more. If you’re the only person who is immortal, while everyone else keeps evolving, generation after generation, you will eventually look quite different than the people who surround you. “Hi, how you doing?” If one of our ancestors, apes, is still alive today, how many people will make friends with it instead of calling the Museum of Natural History? And one more physical consideration for immortality: Scars.

After all, immortality doesn’t automatically translate to invincibility, it just means you cannot die. But it doesn’t guarantee what condition you’ll be alive in. Look at your body and count how many scars you have. If you have made this many permanent scars within your life, imagine how much damage you would have if you were one thousand years old!

Now, there are approximately 185,000 amputation-related hospital discharges every year in the U.S. These injuries are due to accidents or illnesses. Certainly the percentage is low comparing to the total population if you only live for a hundred years.

However, if you’ve been alive for over one million years, the odds of still having all your limbs are pretty slim. What about little accessories, like your eyes, your nose, your ears, fingers or toes? What about your teeth? What are the odds of you keeping your dental health for a hundred years? A thousand years? One million years? You might end up looking like a horribly scuffed-up Mr. Potato Head with missing pieces and dentures. So, are you sure you want to live forever?

Now, which superpower physics lesson will you explore next? Shifting body size and content, super speed, flight, super strength, immortality, and — invisibility.

SimCity Buildit takes on the infamous Simcity 2013

At first glance, it’s easy to confuse Simcity Buildit with its cousin Simcity 2013 given their graphic similarity. Upon closer inspection though, there are some vast differences that make somewhat one superior from the other. The first major difference is that the game lasts an extremely long time for a fairly because of its Free-to-Play marketing.

Simcity Buildit is fairly standard in the sense that players must complete the quests and achievements to gain more of the features, but in addition, paying for premium currency also gains the player some advantage. At the same time, the game can be available anywhere anytime as long as you have with your mobile device and an internet connection something SimCity 2013 was not design to do. Players need to login at least one hour in a day and cover as much work for their city for that period. The result is that the better he does in managing the city, the happier the citizen and the healthier his city will be.

Over the span of those 24 hours, players can experience darkness, rain and a number of other weather effects. If you should run out of time in the clock before the 24 hours is over, you can always add more credits for more time.There are a number of different resources to focus in Simcity Buildit. Each have different advantages and disadvantages. This will prompt on more study on the strategy needed to maximize your city’s potential. Fortunately, there are lots of guides available online for this.

Most players can handle quite tightly and skidding situations that SimCity Buildit hack scenarios will have as long as its not that catastrophic. This game design in general is average and unfortunately offers little variation to some extent. But then again, this is a free-to-play game, so there is little room for anyone to complain.

Multiplayer mode on this Simcity Buildit game can be handled in a variety of ways. If there is already a game in progress and another player joins to create a new city, he will compete on the same tasks as the one ahead of him. If both players enter a game together, it becomes a fairly standard head to head game.

Bottomline: While not up to the quality of Simcity 2013, Simcity Buildit is a decent simulation city ported to mobile devices (iOS / Android) that offers good value and grows on you over time.


Nintendo’s First Cool Game Development

Accessing the talents of former Wave Race 64 talents (including, of course, Shigeru Miyamoto), and two ex-Argonaut programmers, Nintendo created a flashy snowboarding game that whips the pants off any — that’s right — competing snowboard title. Yes, 1080 Degree Snowboarding, despite its few shortcomings, is an exquisite looking game with exceptional gameplay, and it could very well represent the beginning of a turning point for Nintendo, the makers of so many kiddy games.

What 1080 does so well is to take the great elements from Wave Race and completely transform them in a seemingly new game. With the best physics model available in Wave Race, the 1080 development team tweaked, modified, and expanded on the mathematics codes to create players who carve, jump, spin, and crash in the most realistic way — and in a highly believable snowy environment. Characters’ clothes flap in the wind as they burn down courses, create brilliant rooster tails when they cut hard into fluffly powder, and are provided with ample jumps and shortcuts to perform tricks — and if you’re really skilled, a 1080. Nintendo has bee part of so many lives over the course of 20 decades because of this one game, Pokemon game. Now they have a new title Pokemon Go which offers free Pokecoins.

With six courses (plus Airmake and Halfpipe), five characters (plus three secret ones), and more than a dozen boards from which to choose, most gamers will easily spend their first week just racing downhill or vying against one another in the two-player mode. It’s too bad a four-player mode isn’t available, but it’s clear that a high detail level and frame rate consistency were of prime concern in what really is a yet another artful execution of great gameplay and game design by Nintendo.

A few of the game’s problems, including invisible walls in some key areas, occasional slowdown, and a lack of courses, are lessened by the sheer playability of the overall game. But then, if you are into tricks and killer moves, well, you’ll simply forgive Nintendo (again) for these little dilemmas. Taking advantage of the halfpipe to perform tricks and grab the high score has completely overshadowed any other aspect of the game for a few old skateboard heads here at Next Generation. With the exception of Top Skater (a piece of sheer genius from Sega coin-op), we can’t say that we’ve seen anything as brilliant or timely as 1080 Degree Snowboarding.

Bottom Line: 1080 is nothing short of radical. Let’s hope that with the obvious popularity of ‘mature’ games such as Golden eye, and now 1080, that Nintendo has taken these big clues to heart and will address the over 10 market with more gusto than ever.



Far Cry Brings New Adventure to Gamers

Far Cry 4 isn’t content to just simply offer a map stuffed with icons to chase: it displays endeavors in front of you as if it’s worried you’ll not discover simply the amount of stuff there is to perform. It’s the sounds cape that also makes this one of the most immersive open world games to date. Not only will you hear eagles overhead, pigs squealing in the villages, bears grumbling from the dense pines or the roar of an approaching big cat, but Far Cry 4 will load your ears with the sounds of the Indian motivated world. Garlands of bells ding in the wind; the clunks of the traveling Sherpa trade store can be heard a good distance; and if you commence checking out the games atmospheric music begins to kick in. Sometimes you’ll intend to just stand and listen it’s that great.

You set free an outpost and drive away, and you’re pounded in ten seconds by notices that it is currently under attack. Should you return and supply support, your next separation could be satisfied with the same instructions; should you repel, Far Cry 4 updates you of your failure to protect the outpost. I’m grateful for the game’s incomplete but helpful auto-drive attribute that allows you to turn over the wheel to the AI if you want to concentrate on firing your firearm at chasing All – terrain vehicles.

Drifting from the crucial road a little provides a lot more over-the-top circumstances for Ajay, like a collection of drug-fueled hallucinations with talky stoners Yogi and Reggie, or traveling to Shangri-La to inhabit the body of an ancient warrior who bids a spirit tiger do his killing for him. Far Cry 4 is numerous things, but it is never boring.
Far Cry 4’s occasional luster hinges on how it spills together all these without fully shedding rationality – expedition is once again fixed down by the method of claiming radio towers and bases, progressively turning Kyrat’s balance of power your way. It’s claiming something about how engaging this side of the game can be that even the occasional flaws, such as AI path-finding problems; feel like valuable additions to the chaos.

Wildlife is an important part of the Far Cry series. It is more like Clash Royale hack for Clash Royale gamers. And Kyrat is teeming with amazing creatures, most of which wish to kill you. There are huge creatures like elephants, rhinos, and black bears, in addition to monkeys, honey badgers, and eagles. This wealth of fauna makes your environments feel wonderfully vivacious, and aimless animal attacks are a continuous source of amusement. Tigers will catch you, eagles will grab you, elephants will flip your car over, and killer bees will swarm you– sometimes all at once. However, equally, animals will deal with enemies, often to your benefit. I once sat back and viewed as a rampaging elephant removed out an entire station for me.

Fantastic Shards of Alara – Pre Release

The final set in the fantastic Shards of Alara block is due for release in May and we will be running a pre-release sealed deck event at The Games Vault on April 25. This will be your first chance to see the newest cards from the first ever multi-coloured block!

Come along and get your hands on the goods, including an exclusive foil promo card just for taking part. Registration will open at 9.30 and we will aim to start deck-building by 10.30 with the first round at 11.30.

And if one sealed deck event wasn’t enough, we will be offering a draft after the main event and going on into the evening! If you’re interested in coming along then we will also be offering a buffet so we’ll need to know numbers to ensure there is enough food for everybody. The cost of the buffet is yet to be confirmed so stay tuned for more information.

And if all of that wasn’t enough then we have yet more! We will be offering the sealed deck at the recession busting price of only £15! Beat the recent rise in the cost of Magic cards and play at the old prices!